Changeset 8232 for branches

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Timestamp:
21/11/11 14:20:09 (6 months ago)
Author:
westram
Message:
  • removed 'length' from ED4_folding_line (all are of infinite length now)
Location:
branches/e4fix/EDIT4
Files:
4 modified

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Unmodified
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Removed
  • branches/e4fix/EDIT4/ED4_manager.cxx

    r8227 r8232  
    10071007 
    10081008            if (flv) { 
    1009                 e4_assert(flv->length==INFINITE); 
    10101009                x2 = int(flv->window_pos[X_POS]); 
    10111010                if (!flv->next && x2==area_rect.r) { 
     
    10261025 
    10271026                if (flh) { 
    1028                     e4_assert(flh->length==INFINITE); 
    10291027                    y2 = int(flh->window_pos[Y_POS]); 
    10301028                    if (!flh->next && y2==area_rect.b) { 
  • branches/e4fix/EDIT4/ED4_root.cxx

    r8231 r8232  
    114114    ED4_folding_line *current_fl = vertical_fl;                            // calculate x-offset due to vertical folding lines 
    115115    while ((current_fl != NULL) && (x >= current_fl->window_pos[X_POS])) { 
    116         if ((current_fl->length == INFINITE) || 
    117             ((y >= current_fl->window_pos[Y_POS]) && (y <= (current_fl->window_pos[Y_POS] + current_fl->length)))) 
    118         { 
    119             temp_x += current_fl->dimension; 
    120         } 
     116        temp_x += current_fl->dimension; 
    121117        current_fl = current_fl->next; 
    122118    } 
     
    124120    current_fl = horizontal_fl;                         // calculate y-offset due to horizontal folding lines 
    125121    while ((current_fl != NULL) && (y >= current_fl->window_pos[Y_POS])) { 
    126         if ((current_fl->length == INFINITE) || 
    127             ((x >= current_fl->window_pos[X_POS]) && (x <= (current_fl->window_pos[X_POS] + current_fl->length)))) 
    128         { 
    129             temp_y += current_fl->dimension; 
    130         } 
     122        temp_y += current_fl->dimension; 
    131123        current_fl = current_fl->next; 
    132124    } 
     
    146138    ED4_folding_line *current_fl = vertical_fl;                          // calculate x-offset due to vertical folding lines 
    147139    while (current_fl && (x>=current_fl->world_pos[X_POS])) { 
    148         if ((current_fl->length == INFINITE) || 
    149             ((y >= current_fl->world_pos[Y_POS]) && (y <= current_fl->world_pos[Y_POS] + current_fl->length))) 
    150         { 
    151             temp_x -= current_fl->dimension; 
    152         } 
     140        temp_x -= current_fl->dimension; 
    153141        current_fl = current_fl->next; 
    154142    } 
     
    156144    current_fl = horizontal_fl;                     // calculate y-offset due to horizontal folding lines 
    157145    while (current_fl && (y >= current_fl->world_pos[Y_POS])) { 
    158         if ((current_fl->length == INFINITE) || 
    159             ((x >= current_fl->world_pos[X_POS]) && (x <= (current_fl->world_pos[X_POS] + current_fl->length)))) 
    160         { 
    161             temp_y -= current_fl->dimension; 
    162         } 
     146        temp_y -= current_fl->dimension; 
    163147        current_fl = current_fl->next; 
    164148    } 
     
    206190    ED4_foldable foldable; 
    207191 
    208     ED4_folding_line *hor100 = foldable.insert_folding_line(AW::Position(0,   100), INFINITE, 0, ED4_P_HORIZONTAL); 
    209     ED4_folding_line *ver200 = foldable.insert_folding_line(AW::Position(200, 0),   INFINITE, 0, ED4_P_VERTICAL); 
    210     ED4_folding_line *hor200 = foldable.insert_folding_line(AW::Position(0,   200), INFINITE, 0, ED4_P_HORIZONTAL); 
    211     ED4_folding_line *ver300 = foldable.insert_folding_line(AW::Position(300, 100), INFINITE, 0, ED4_P_VERTICAL); 
     192    ED4_folding_line *hor100 = foldable.insert_folding_line(AW::Position(0,   100), 0, ED4_P_HORIZONTAL); 
     193    ED4_folding_line *ver200 = foldable.insert_folding_line(AW::Position(200, 0),   0, ED4_P_VERTICAL); 
     194    ED4_folding_line *hor200 = foldable.insert_folding_line(AW::Position(0,   200), 0, ED4_P_HORIZONTAL); 
     195    ED4_folding_line *ver300 = foldable.insert_folding_line(AW::Position(300, 100), 0, ED4_P_VERTICAL); 
    212196 
    213197    // nothing folded yet 
     
    225209    TEST_ASSERT_WIN_UNFOLDED(400, 250); 
    226210 
    227     for (int FACTOR = 1; FACTOR <= 100; FACTOR ++) { 
     211    // for (int FACTOR = 1; FACTOR <= 100; FACTOR ++) { 
     212    for (int FACTOR = 1; FACTOR <= 100; FACTOR += 7) { 
    228213        TEST_ANNOTATE_ASSERT(GBS_global_string("FACTOR=%i", FACTOR)); 
    229214        int H1 = FACTOR* 10; 
     
    773758    for (const ED4_folding_line *flv=curr_ed4w()->get_vertical_folding(); ; flv = flv->next) { 
    774759        if (flv) { 
    775             e4_assert(flv->length==INFINITE); 
    776760            x2 = int(flv->window_pos[X_POS]); 
    777761        } 
     
    786770        for (const ED4_folding_line *flh=curr_ed4w()->get_horizontal_folding(); ; flh = flh->next) { 
    787771            if (flh) { 
    788                 e4_assert(flh->length==INFINITE); 
    789772                y2 = int(flh->window_pos[Y_POS]); 
    790773            } 
  • branches/e4fix/EDIT4/ED4_window.cxx

    r8230 r8232  
    9595 
    9696 
    97 ED4_folding_line* ED4_foldable::insert_folding_line(AW::Position world_pos, AW_pos length, AW_pos dimension, ED4_properties prop) { 
     97ED4_folding_line* ED4_foldable::insert_folding_line(AW::Position world_pos, AW_pos dimension, ED4_properties prop) { 
    9898    ED4_folding_line *fl = NULL; 
    9999 
     
    102102        fl->link      = NULL; 
    103103        fl->set_world_pos(world_pos); 
    104         fl->length    = length; 
    105104        fl->dimension = dimension; 
    106105 
  • branches/e4fix/EDIT4/ed4_class.hxx

    r8230 r8232  
    285285}; 
    286286 
    287 class ED4_folding_line : virtual Noncopyable { 
     287class ED4_folding_line : virtual Noncopyable { // @@@ make members private 
    288288    // properties of an object, i.e. concerning rectangles on screen showing sequences 
    289289    ED4_folding_line(const ED4_folding_line&);      // copy-constructor not allowed 
    290 public: 
    291     // @@@ make members of ED4_folding_line private  
    292     AW_pos            world_pos[2]; 
    293     AW_pos            window_pos[2]; 
    294     AW_pos            length; 
    295     AW_pos            dimension; // amount of pixel folded away 
    296     ED4_base         *link; 
     290 
     291 
     292public: 
     293    AW_pos world_pos[2]; // @@@ what should world_pos be ? it could have a world-range, but no single position 
     294    AW_pos window_pos[2]; 
     295    AW_pos dimension;    // amount of pixel folded away 
     296 
     297    ED4_base *link; 
     298 
    297299    ED4_folding_line *next; 
    298300 
     
    334336    void win_to_world_coords(AW_pos *x, AW_pos *y); 
    335337 
    336     ED4_folding_line *insert_folding_line(AW::Position pos, AW_pos length, AW_pos dimension, ED4_properties prop); 
     338    ED4_folding_line *insert_folding_line(AW::Position pos, AW_pos dimension, ED4_properties prop); 
    337339    ED4_returncode  delete_folding_line(ED4_folding_line *fl, ED4_properties prop); 
    338340}; 
     
    379381    void update_folding_line_positions() { 
    380382        scroll_top->set_pos(world.upper_left_corner()); 
    381         if (scroll_top->length != INFINITE) scroll_top->length = world.width(); 
    382  
    383383        scroll_bottom->set_world_pos(world.lower_left_corner()); 
    384         if (scroll_bottom->length != INFINITE) scroll_bottom->length = world.width(); 
    385  
    386384        scroll_left->set_pos(world.upper_left_corner()); 
    387         if (scroll_left->length != INFINITE) scroll_left->length = world.height(); 
    388  
    389385        scroll_right->set_world_pos(world.upper_right_corner()); 
    390         if (scroll_right->length != INFINITE) scroll_right->length = world.height(); 
    391386    } 
    392387 
     
    487482 
    488483    void create_folding_lines(ED4_foldable& owner, const AW::Rectangle& rect, int area_width, int area_height) { 
    489         scroll_top  = owner.insert_folding_line(rect.upper_left_corner(), INFINITE, 0, ED4_P_HORIZONTAL); 
    490         scroll_left = owner.insert_folding_line(rect.upper_left_corner(), INFINITE, 0, ED4_P_VERTICAL); 
     484        scroll_top  = owner.insert_folding_line(rect.upper_left_corner(), 0, ED4_P_HORIZONTAL); 
     485        scroll_left = owner.insert_folding_line(rect.upper_left_corner(), 0, ED4_P_VERTICAL); 
    491486 
    492487        AW_pos dim = 0; 
    493488        if (rect.bottom() > area_height) dim = rect.bottom() - area_height; 
    494         scroll_bottom = owner.insert_folding_line(rect.lower_left_corner(), INFINITE, dim, ED4_P_HORIZONTAL); 
     489        scroll_bottom = owner.insert_folding_line(rect.lower_left_corner(), dim, ED4_P_HORIZONTAL); 
    495490 
    496491        dim = 0; 
    497492        if (rect.right() > area_width) dim = rect.right() - area_width; 
    498         scroll_right = owner.insert_folding_line(rect.upper_right_corner(), INFINITE, dim, ED4_P_VERTICAL); 
     493        scroll_right = owner.insert_folding_line(rect.upper_right_corner(), dim, ED4_P_VERTICAL); 
    499494    } 
    500495