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Last change
on this file was
18373,
checked in by westram, 6 years ago
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- reintegrates 'opengl' into 'trunk'
- fixes OPENGL build (using packages from distribution)
- fix several broken .png (1x crash, 16x warnings)
- adds: log:branches/opengl@18367:18372
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-
Property svn:eol-style set to
native
-
Property svn:keywords set to
Author Date Id Revision
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File size:
1.5 KB
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| 1 | // fix missing dependencies on Debian-based systems |
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| 2 | #include <Xm/Xm.h> |
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| 3 | |
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| 4 | // OpenGl Header files |
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| 5 | #define OPEN_GL_WAY_TO_INCLUDE 3 |
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| 6 | // ------------------------------ |
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| 7 | #if (OPEN_GL_WAY_TO_INCLUDE == 1) |
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| 8 | // working on waltz: |
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| 9 | #include <GL/glew.h> |
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| 10 | #include <GL/glut.h> |
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| 11 | #include <GL/glpng.h> |
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| 12 | #ifdef __GLX_glx_h__ |
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| 13 | #error include wrapper define for glx.h already set -- next include will do nothing |
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| 14 | #endif |
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| 15 | // i have not included this file in my version. I replaced glxew.h with glx.h when |
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| 16 | // you mentioned that it was not compiling on your machine and checked in to the repository. --yadhu |
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| 17 | // #include <GL/glx.h> |
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| 18 | #endif // OPEN_GL_WAY_TO_INCLUDE == 1 |
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| 19 | // ------------------------------ |
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| 20 | #if (OPEN_GL_WAY_TO_INCLUDE == 2) |
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| 21 | // working on ralfs machine |
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| 22 | // not workint on waltz : Previous declaration errors because |
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| 23 | // GLwMDrawA.h includes glx.h and/or glxew.h files |
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| 24 | #include <GL/glew.h> |
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| 25 | #include <GL/glut.h> |
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| 26 | #include <GL/glpng.h> |
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| 27 | #include <GL/glxew.h> |
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| 28 | #endif // OPEN_GL_WAY_TO_INCLUDE == 2 |
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| 29 | // ------------------------------ |
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| 30 | #if (OPEN_GL_WAY_TO_INCLUDE == 3) |
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| 31 | // working on ralfs machine |
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| 32 | // working on waltz too |
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| 33 | #include <GL/glew.h> |
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| 34 | #ifdef DARWIN |
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| 35 | #include <GLUT/glut.h> |
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| 36 | #else |
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| 37 | #include <GL/glut.h> |
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| 38 | #endif |
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| 39 | #include <GL/glpng.h> |
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| 40 | |
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| 41 | // @@@ HACK @@@ |
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| 42 | // including glew.h does define the include wrapper used by glx.h |
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| 43 | // so including glx.h does includes nothing and symbols are missing. |
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| 44 | // Undefining it here does the job: |
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| 45 | #undef __GLX_glx_h__ |
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| 46 | #include <GL/glx.h> |
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| 47 | #endif // OPEN_GL_WAY_TO_INCLUDE == 3 |
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| 48 | // ------------------------------ |
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| 49 | |
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| 50 | #ifndef GLAPI |
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| 51 | #define GLAPI extern |
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| 52 | #endif |
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| 53 | #include <GL/GLwMDrawA.h> |
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