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| 1 | #ifndef ScoreHistory_h |
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| 2 | #define ScoreHistory_h |
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| 3 | |
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| 4 | class ScoreHistory |
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| 5 | { |
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| 6 | public: |
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| 7 | ScoreHistory(unsigned uIters, unsigned uInternalNodeCount); |
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| 8 | ~ScoreHistory(); |
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| 9 | bool SetScore(unsigned uIter, unsigned uInternalNodeIndex, bool bRight, SCORE Score); |
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| 10 | void LogMe() const; |
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| 11 | SCORE GetScore(unsigned uIter, unsigned uInternalNodeIndex, bool bReversed, |
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| 12 | bool bRight) const; |
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| 13 | |
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| 14 | private: |
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| 15 | SCORE **m_Score; |
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| 16 | bool **m_bScoreSet; |
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| 17 | unsigned m_uIters; |
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| 18 | unsigned m_uNodeCount; |
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| 19 | }; |
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| 20 | |
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| 21 | #endif // ScoreHistory_h |
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