| 1 | #include "RNA3D_GlobalHeader.hxx" |
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| 2 | #include "RNA3D_Global.hxx" |
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| 3 | #include "RNA3D_Textures.hxx" |
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| 4 | #include "RNA3D_OpenGLEngine.hxx" |
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| 5 | |
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| 6 | #include <string> |
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| 7 | #include <iostream> |
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| 8 | #include <stdlib.h> |
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| 9 | |
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| 10 | #include <arbdb.h> |
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| 11 | |
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| 12 | |
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| 13 | using namespace std; |
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| 14 | |
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| 15 | Texture2D::Texture2D() { |
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| 16 | } |
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| 17 | |
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| 18 | Texture2D::~Texture2D() { |
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| 19 | } |
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| 20 | |
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| 21 | static char* GetImageFile(int ImageId) { |
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| 22 | const char *imageName = NULp; |
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| 23 | |
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| 24 | switch (ImageId) { |
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| 25 | case CIRCLE: imageName = "Circle.png"; break; |
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| 26 | case DIAMOND: imageName = "Diamond.png"; break; |
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| 27 | case POLYGON: imageName = "Polygon.png"; break; |
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| 28 | case STAR: imageName = "Star.png"; break; |
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| 29 | case RECTANGLE: imageName = "Rectangle.png"; break; |
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| 30 | case RECTANGLE_ROUND: imageName = "RectangleRound.png"; break; |
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| 31 | case STAR_SMOOTH: imageName = "StarSmooth.png"; break; |
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| 32 | case CONE_UP: imageName = "ConeUp.png"; break; |
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| 33 | case CONE_DOWN: imageName = "ConeDown.png"; break; |
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| 34 | case CROSS: imageName = "Cross.png"; break; |
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| 35 | case QUESTION: imageName = "Question.png"; break; |
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| 36 | case DANGER: imageName = "Danger.png"; break; |
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| 37 | case HEXAGON: imageName = "Hexagon.png"; break; |
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| 38 | case LETTER_A: imageName = "LetterA.png"; break; |
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| 39 | case LETTER_G: imageName = "LetterG.png"; break; |
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| 40 | case LETTER_C: imageName = "LetterC.png"; break; |
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| 41 | case LETTER_U: imageName = "LetterU.png"; break; |
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| 42 | } |
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| 43 | |
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| 44 | if (!imageName) { |
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| 45 | throw string(GBS_global_string("Illegal image id %i", ImageId)); |
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| 46 | } |
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| 47 | |
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| 48 | char *fname = GB_lib_file(false, "rna3d/images/", imageName); |
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| 49 | if (!fname) { |
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| 50 | throw string("File not found: ")+imageName; |
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| 51 | } |
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| 52 | return fname; |
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| 53 | } |
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| 54 | |
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| 55 | // Load Bitmaps And Convert To Textures |
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| 56 | void Texture2D::LoadGLTextures() { |
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| 57 | |
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| 58 | for (int i = 0; i < SHAPE_MAX; i++) |
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| 59 | { |
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| 60 | char *ImageFile = GetImageFile(i); |
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| 61 | pngInfo info; |
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| 62 | |
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| 63 | // Using pngLoadAndBind to set texture parameters automatically. |
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| 64 | texture[i] = pngBind(ImageFile, GLPNG_NOMIPMAP, GLPNG_ALPHA, &info, GL_CLAMP, GL_NEAREST, GL_NEAREST); |
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| 65 | |
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| 66 | if (texture[i] == 0) { |
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| 67 | throw string(GBS_global_string("Error loading %s", ImageFile)); |
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| 68 | } |
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| 69 | |
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| 70 | if (!RNA3D->bPointSpritesSupported) { |
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| 71 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
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| 72 | } |
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| 73 | else { |
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| 74 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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| 75 | } |
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| 76 | |
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| 77 | #ifdef DEBUG |
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| 78 | cout<<ImageFile<<" : Size = "<<info.Width<<" x "<<info.Height << ", Depth = " |
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| 79 | <<info.Depth<<", Alpha = "<<info.Alpha<<endl; |
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| 80 | #endif |
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| 81 | |
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| 82 | free(ImageFile); |
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| 83 | } |
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| 84 | |
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| 85 | } |
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