1 | #include "muscle.h" |
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2 | #include "scorehistory.h" |
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3 | #include <stdio.h> |
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4 | |
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5 | #define TRACE 0 |
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6 | |
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7 | ScoreHistory::ScoreHistory(unsigned uIters, unsigned uNodeCount) |
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8 | { |
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9 | m_uNodeCount = uNodeCount; |
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10 | m_uIters = uIters; |
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11 | |
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12 | m_Score = new SCORE *[uIters]; |
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13 | m_bScoreSet = new bool *[uIters]; |
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14 | for (unsigned n = 0; n < uIters; ++n) |
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15 | { |
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16 | m_Score[n] = new SCORE[uNodeCount*2]; |
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17 | m_bScoreSet[n] = new bool[uNodeCount*2]; |
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18 | memset(m_bScoreSet[n], 0, uNodeCount*2*sizeof(bool)); |
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19 | } |
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20 | } |
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21 | |
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22 | ScoreHistory::~ScoreHistory() |
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23 | { |
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24 | for (unsigned n = 0; n < m_uIters; ++n) |
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25 | { |
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26 | delete[] m_Score[n]; |
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27 | delete[] m_bScoreSet[n]; |
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28 | } |
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29 | delete[] m_Score; |
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30 | delete[] m_bScoreSet; |
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31 | } |
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32 | |
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33 | bool ScoreHistory::SetScore(unsigned uIter, unsigned uNodeIndex, bool bRight, SCORE Score) |
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34 | { |
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35 | #if TRACE |
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36 | Log("ScoreHistory::SetScore(Iter=%u Node=%u Right=%d Score=%g)\n", |
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37 | uIter, uNodeIndex, bRight, Score); |
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38 | #endif |
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39 | if (uIter >= m_uIters) |
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40 | Quit("ScoreHistory::SetScore-1"); |
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41 | if (uNodeIndex >= m_uNodeCount) |
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42 | Quit("ScoreHistory::SetScore-2"); |
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43 | |
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44 | const unsigned uIndex = uNodeIndex*2 + bRight; |
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45 | for (unsigned n = 1; n < uIter; ++n) |
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46 | { |
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47 | const unsigned uPrevIter = n - 1; |
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48 | if (!m_bScoreSet[uPrevIter][uIndex]) |
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49 | { |
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50 | LogMe(); |
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51 | Quit("ScoreHistory::SetScore-3"); |
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52 | } |
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53 | if (m_Score[uPrevIter][uIndex] == Score) |
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54 | { |
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55 | ProgressStepsDone(); |
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56 | #if TRACE |
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57 | Log("Oscillating\n"); |
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58 | #endif |
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59 | return true; |
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60 | } |
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61 | } |
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62 | m_Score[uIter][uIndex] = Score; |
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63 | m_bScoreSet[uIter][uIndex] = true; |
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64 | return false; |
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65 | } |
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66 | |
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67 | void ScoreHistory::LogMe() const |
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68 | { |
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69 | Log("ScoreHistory\n"); |
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70 | Log("Iter Node Right Score\n"); |
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71 | Log("---- ---- ----- ---------\n"); |
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72 | for (unsigned uIter = 0; uIter < m_uIters; ++uIter) |
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73 | { |
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74 | bool bAnySet = false; |
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75 | for (unsigned n = 0; n < m_uNodeCount*2; ++n) |
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76 | if (m_bScoreSet[uIter][n]) |
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77 | { |
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78 | bAnySet = true; |
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79 | break; |
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80 | } |
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81 | if (!bAnySet) |
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82 | return; |
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83 | for (unsigned uNodeIndex = 0; uNodeIndex < m_uNodeCount; ++uNodeIndex) |
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84 | { |
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85 | const unsigned uBase = 2*uNodeIndex; |
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86 | if (m_bScoreSet[uIter][uBase]) |
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87 | Log("%4u %4u F %9.3f\n", uIter, uNodeIndex, m_Score[uIter][uBase]); |
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88 | if (m_bScoreSet[uIter][uBase+1]) |
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89 | Log("%4u %4u T %9.3f\n", uIter, uNodeIndex, m_Score[uIter][uBase+1]); |
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90 | } |
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91 | } |
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92 | } |
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93 | |
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94 | SCORE ScoreHistory::GetScore(unsigned uIter, unsigned uNodeIndex, |
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95 | bool bReverse, bool bRight) const |
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96 | { |
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97 | const unsigned uIndex = uNodeIndex*2 + bRight; |
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98 | if (!m_bScoreSet[uIter][uIndex]) |
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99 | Quit("ScoreHistory::GetScore"); |
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100 | return m_Score[uIter][uIndex]; |
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101 | } |
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