source: branches/stable/SL/ITEM_SHADER/needs_libs

Last change on this file was 14958, checked in by westram, 8 years ago
  • add stub for ItemFieldShader
    • currently always returns 'undefined'
  • NT_TreeShader
    • paints with AWT_GC_NONE_MARKED if shaded value is 'undefined'
    • added init() (called after shader has been installed in AP_tree). initializes ItemShader.
    • install tree shader after 1st AW_gc_manager was initialized, but before 1st display refresh
  • ItemShader
    • knows wanted overlay of "marked" and "color groups" (delegates to plugin)
    • installs plugin ItemFieldShader automatically
  • ShaderPlugin
    • initializes common and specific awars when plugged into ItemShader
    • knows wanted overlay of "marked" and "color groups" (stored in awars)
  • GUI
    • added toggles for overlay (GUI awars are mapped to awars of selected plugin)
    • global 'Enable color groups' toggle (AW_preset.cxx) triggers plugin local toggle (otherwise global toggle would seem disfunctional when a plugin is active (eg. by accident))
File size: 82 bytes
Line 
1# libraries needed to link against SL/ITEM_SHADER/ITEM_SHADER.a
2
3SL/ITEMS/ITEMS.a
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