1 | #Please insert up references in the next lines (line starts with keyword UP) |
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2 | UP arb.hlp |
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3 | UP glossary.hlp |
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4 | |
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5 | #Please insert subtopic references (line starts with keyword SUB) |
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6 | SUB tree_shading.hlp |
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7 | SUB aci.hlp |
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8 | |
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9 | # Hypertext links in helptext can be added like this: LINK{ref.hlp|http://add|bla@domain} |
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10 | |
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11 | #************* Title of helpfile !! and start of real helpfile ******** |
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12 | TITLE Database field shader |
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13 | |
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14 | OCCURRENCE ARB_NT/Tree/Tree shading/... |
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15 | |
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16 | Select 'Database field shader' and press 'Configure'. |
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17 | |
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18 | DESCRIPTION This field shader allows to shade items (eg. species in tree) according |
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19 | to one or more database entries. |
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20 | |
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21 | Each row in this window configures one dimension. |
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22 | Each dimension defines one color-channel. |
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23 | |
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24 | The toggle at the beginning of each row switches the dimension on/off. |
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25 | |
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26 | The button behind selects the database field which shall be visualized as color. |
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27 | The database fields normally has to contain a numeric value. |
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28 | |
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29 | The next input field allows to specify an ACI command. It will be applied to the |
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30 | content of the database field and the result will be interpreted as numeric value. |
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31 | |
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32 | The two inputfields behind the field-selection specify the lower and upper border |
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33 | of the value-range. |
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34 | |
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35 | Press the 'SCAN' button to scan all database entries (+apply ACI) |
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36 | for minimum and maximum occurring values and use them as value-range. |
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37 | |
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38 | The value range is mapped to the active color range which can be selected |
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39 | in the shader setup window. |
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40 | |
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41 | Values outside the value-range are forced into the range, eg. if the specified |
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42 | value-range is [10 .. 20], then a value of 5 is displayed like 10 and a value |
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43 | of 25 is displayed like 20. |
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44 | |
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45 | NOTES If you exchange the borders of the value range (eg. [20 .. 10]) it will be |
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46 | mapped reverse. |
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47 | |
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48 | EXAMPLES None |
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49 | |
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50 | WARNINGS None |
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51 | |
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52 | BUGS No bugs known |
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